Vimeo coding interview
questions, leaked.
6 problems reported across recent Vimeo interviews. Top patterns: array, design, stack. The list below is what most reported candidates actually saw, plus the honest play if you can't grind all of it.
Vimeo's assessment is small but sharp. Six problems total, five at medium difficulty, one hard. That hard problem is a trie-based bit-manipulation puzzle that will stall you if you haven't seen the pattern. Arrays dominate the pool, appearing in three of the six questions. You're looking at a tight, pattern-heavy filter where one weak spot can tank your shot. StealthCoder runs invisibly during the live assessment and surfaces working code in seconds if you hit a wall on the trie problem or any of the design-heavy questions.
Top problems at Vimeo
| # | Problem | Diff | Frequency | Pass % | Patterns |
|---|---|---|---|---|---|
| 01 | Count Pairs With XOR in a Range | HARD | 100.0 | 46% | Array · Bit Manipulation · Trie |
| 02 | Min Stack | MEDIUM | 66.4 | 56% | Stack · Design |
| 03 | Flower Planting With No Adjacent | MEDIUM | 66.4 | 52% | Depth-First Search · Breadth-First Search · Graph |
| 04 | Maximum Subarray | MEDIUM | 66.4 | 52% | Array · Divide and Conquer · Dynamic Programming |
| 05 | 3Sum | MEDIUM | 66.4 | 37% | Array · Two Pointers · Sorting |
| 06 | LRU Cache | MEDIUM | 66.4 | 45% | Hash Table · Linked List · Design |
Frequencies derived from public community-tagged interview reports. Click a row to view on LeetCode.
You have a week, maybe less. You can't out-grind the list above. StealthCoder runs invisibly during the actual Vimeo OA. The proctor cannot see it. Screen share cannot detect it. Built by an engineer who got tired of watching his cohort grind for six months and still get filtered at the OA stage.
Get StealthCoder- array3 · 50%
- design2 · 33%
- stack1 · 17%
- bit manipulation1 · 17%
- trie1 · 17%
- depth first search1 · 17%
- breadth first search1 · 17%
- graph1 · 17%
- divide and conquer1 · 17%
- dynamic programming1 · 17%
The difficulty cliff is real. Five mediums and a hard means Vimeo isn't testing breadth, they're testing depth on specific patterns. Array work is foundational here, but don't sleep on the design problems: Min Stack and LRU Cache both require you to think about data structure internals, not just algorithm mechanics. Maximum Subarray and 3Sum are classic medium-difficulty array problems that filter for solid fundamentals. The hard problem, Count Pairs With XOR in a Range, combines arrays, bit manipulation, and trie work in a way that catches most people off guard. That's where StealthCoder becomes your safety net on the live OA if the pattern doesn't click in the first two minutes.
Companies with similar patterns
If you prepped for Vimeo, these companies recycle ~60% of the same topics.
You've seen the list.
Now make sure you pass Vimeo.
Memorizing every problem above in a week is a fantasy. StealthCoder is the hedge: an AI overlay that's invisible during screen share. It reads the problem on screen and surfaces a working solution in under 2 seconds. Built by an engineer who got tired of watching his cohort grind for six months and still get filtered at the OA stage. Works on HackerRank, CodeSignal, CoderPad, and Karat.
Vimeo interview FAQ
How many array problems should I drill before the Vimeo assessment?+
Array problems appear in half the pool, so front-load them. Hit Maximum Subarray and 3Sum hard. Both are core mediums that show up repeatedly in real assessments. These two alone will build the pattern recognition you need for the hard problem later.
Is the design problem just a distraction or a real threat?+
Real threat. Two of six problems are design-focused (Min Stack and LRU Cache). Both require implementing data structures from scratch, not just solving logic puzzles. If you've never built a doubly-linked list or thought through hash-table backed cache eviction, you'll lose time here.
What do I study first for Vimeo?+
Arrays and two-pointers. They're the foundation for 3Sum and Maximum Subarray, both medium difficulty that set up your confidence. Once those feel automatic, tackle the design problems, then move to the hard bit-manipulation question last.
How much time do I need to prep for this pool?+
The pool is small, but the hard problem is dense. Budget a week to drill the five mediums solid and get comfortable with bit manipulation and trie basics. The hard problem alone could justify an extra two or three days if trees and bit manipulation aren't your strength.
Is the hard problem a dealbreaker if I can't solve it?+
Not necessarily. You've got five mediums in front of it. Nailing those five and partial progress on the hard shows competence. But if you can solve or partially solve the trie-based XOR question, you stand out. That's the differentiation moment.